RoS Tutorials - Sharing your textures with the rest of Poserdom

 

Do a test render if you like to see if your material room settings are what you want. Make any adjustments you might wish and finalize your texture settings. Once it's all to your liking, do a final render and save that image out and keep it for later when we make our custom png thumb.

Now you're ready to save a version of the model with your material room settings intact. You can save this version in the demo model folder, or a test folder you have.

Make sure you have your model selected, and open your chosen folder. Down at the bottom of the Libraries menu, you should find the little + sign that adds your file to the Library.

Clicking on that should bring up the Set Name prompt. Name your file, either based on the texture or just a number system...making sure you don't overwrite the original file if saving to the same folder.

Once named, click OK and we're ready for the next step.

 

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